Projects

Over the years I've done plenty of things from creating games, to editing videos to learning new software and tools! Some of it was more useful than others, and I only completed some of my projects, but I'll show some things here.

Game Projects

Wrung Icon

Wrung

Wrung is the first and only game I actually completed, but I've worked on a whole lot of other things! It was for a 2 week game jam, and I wrote all the code for it. I made it in Godot, just like all my other games, and in the end I was pretty proud of it! It holds together pretty well and I think it's a nice short experience. I'll put a link to it here.

MetaWare Fangame

Even though I didn't complete it, I was and still am proud of my MetaWare Fangame! I set out to create it in a month, but by then I only did the first half of the game-- let's just call it the surface half. I like when things are layered, and you can never tell where things truly end! Either way, I was happy with the game, even if I didn't finish! In fact later I'll put up a link to it here... Mind the bugs! Remember it's unfinished, but there's still a good amount to play! It's password restricted, and the password is "neocities"

Game Prototypes

Roguelite Test

My first ever real Godot project was actually a test to see if I could make procedural generation. It was a lot of effort! Eventually I created a room system type of thing. Then I started to make a inventory system, basic combat, and some items, but I couldn't quite get the inventory system down. In end I dropped the project to make Wrung, but I learned a whole lot! I found a video of it, which I'll put here.

First Person Game Test

I don't know what to call this exactly, but it was a game to test out 3d shaders and melee in godot! I got things to a nice level for what I wanted, but I never really made a game with it past that.